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Namespace Multiplayer

Index

Variables

canStartSession: boolean
host: Player
hostTime: number
isClient: boolean
isHost: boolean
isMultiplayer: boolean
joinLink: string
me: Player
players: List<Player>
sessionId: string

Functions

  • playerById(id: string): Player
  • Parameters

    • id: string

    Returns Player

  • startSession(): Promise<"connected" | "invalid_session" | "rejected_by_host">
  • Returns Promise<"connected" | "invalid_session" | "rejected_by_host">